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Structure From Motion

What the code does

Shows how to render a 3D rotating cylinder with moving dots. Structure from motion, in this instance, is ambiguous about the depth of the cylinder, as the dots are projected orthographically onto a 2D surface (your screen). The stimulus will therefore be perceived to ‘flip’ rotation direction. In fact, the stimulus is quad-stable i.e. there are four possible stable interpretations of its depth structure.

Visualisation

The code

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